Snell's Law describes how light bends when passing between media:
We'll visualize this using the ratio and animate the incident angle.
Define the refractive index ratio and fixed height:
Convert angle to radians:
Draw the interface and normal:
Set line colors to be different:
Calculate incident ray start point: (-y tan θ₁, y)
Calculate refraction angle using Snell's Law:
Calculate refracted ray end point: (y tan \theta_2, -y)
Draw the light rays:
and
and
Highlight the two rays:
Experiment with different scenarios
Case 1: Light entering denser medium (n₁/n₂ < 1)
Notice how the refracted ray bends toward the normal.
Case 2: Light entering less dense medium (n₁/n₂ > 1)
Notice how the refracted ray bends away from the normal.
The Critical Angle
When , there exists a critical angle θc beyond which refraction cannot occur. At the critical angle, the refracted ray travels along the interface (θ₂ = 90°).
- For glass to air (n₁/n₂ = 1.5), ≈ 41.8°.
Try angles approaching the critical angle:
At the critical angle, the refracted ray becomes parallel to the interface. Beyond this angle, total internal reflection occurs (not shown here).